这个工具模拟笔刷效果,将选中的模型,刷走,跟扫地一样。本工具没有界面,运行后直接在场景中出现红色圈圈和一条直线 红色圈圈是刷子的范围。按住Shift键,在视图中左右滑动,调整大小,鼠标不要点击,只是左右滑动! 红色直线是强度,线越长,强度越大。按住Ctrl键,在视图中左右滑动,调整长度,鼠标不要点击,只是左右滑动! 只针对选中的物体有效。with this script you can move a bunch of objects at once, using your mouse like a brush. works only for X and Y axs.
This tool is for adding details for your fractured model's internal faces , cracks and so on. It offers a built in solution for doing so without the need of external plugins by using 3ds max default modifiers in a clever and systematic way.
This script have been used for a project on which I needed to simulate some destruction effects with MassFX and then import it in Unreal 4. Basically the script transfer the rotation/position/scaling of every selected objects into a single skined object where each bone represent the previously selected object animation.
矩阵六边形,可以调整长、宽、和每一片大小半径,可以使用贴图来控制每一片的大小。还可以制作动画效果。Hexagon pattern primitive. The size of individual hexagons is driven by a texture map.
Simulation Wind in MultiScatter.使用MultiScatter模拟风吹草动的效果。首先,你的MAX中要安装有MultiScatter插件,然后,通过本工具,拾取你的草物体,即可让它摇摆起来。
用一个物体,影响周边一群物体,常规的是点线面的软选择,这个功能是物体的软选择。Object Soft Selection Script is used to transform objects with soft selection based on user defined curves.
一键生成水晶,矿石模型,可以生成簇,生成单块晶体,或者在物体表面生成大量水晶体效果。有PF粒子形式和mesh两种形式,场景特效值得拥有!