FragNoiser

免费
原作者:Alaa Alnahlawi,由 Edit发布
3DMAX
4767人感兴趣
立即添加
功能介绍 相关
举报 收藏
本工具由开发者Edit 发布提供,与本站无关。本站所有工具功能开发、维护、升级由开发者负责,售出盈利归开发者。若使用中遇到问题,请在评论区留言,或向网站客服寻求帮助。

This tool is for adding details for your fractured model's internal faces , cracks and so on. It offers a built in solution for doing so without the need of external plugins by using 3ds max default modifiers in a clever and systematic way.

FragNoiser

FragNoiser

I've tried this tool on most of the possible scenarios and it worked fine with no problems, in case you have a big amount of chunks you need to be patient because it take sometime.

I would like to advise you to filter your selection and exclude the small frags from your selection because they are gonna prelong the processing time without adding much to your final render result, I use select by size script for this wich can be found here:

http://www.scriptspot.com/3ds-max/scripts/select-by-size-volume

Instructions: The way it works is by using volume select modifier so you need to have the original mesh before fragmentation took place or an approximate mesh of it. a couple of steps to follow:

- pick your vol.select mesh

- select some frags for the sake of testing

- hit make it noisy and adjust the parameters to your liking once you are satisfied with the result hit R (rest) and move to the Bake it section in this section you have two options:

- (With Noise mode) this will bake the same result you achieved in Visualize section to your selection. When you hit this button you're still able to control the Fallof, Noise scale and strength but not the Subdevide plz be carefull, because this will change the vertex order and ruin the result.

- (Displacement mode) where you are going to define a vertex selection that is going to transfer into a vertex color once you hit (bake verts color) button.

- Finally you have the material section in case you used the vertex color method this button is going to create a material with displacement and bump for your selection.

-The emergency section has two buttons in case something went wrong and the script crashed:

-You are still able to delete all the modifiers that have been added by this script, simply select your frags and hit Restore Selection.

-And also if the modifier panel stopped working you will hit Resume Modify panel.

Note: please save your scene before trying this tool it stills at early stages and need more improvements, and if you faced any issue don't hesitate to report it.

尊敬的游客,告诉您一个秘密,这里隐藏了1张非常重要的演示图,需要您登录后才可见。

Version Requirement: was tested on (2013-2015) it should work with no problem with earlier versions, because it only uses common 3ds max modifiers.


简介

This tool is for adding details for your fractured model's internal faces , cracks and so on. It offers a built in solution for doing so without the need of external plugins by using 3ds max default modifiers in a clever and systematic way.

发布时间: 2016-10-13 15:12:25

最后更新日期: 2016-10-13 15:12:25

开发者信息

Edit
建筑设计,室内设计,3D动画
2484 1391 139
打赏开发者 已有 15人打赏过

开发者Edit推荐您下载CG工具箱!

立即查看,已经有0人下载过!

推荐工具

请先将工具分享到您的微博,QQ空间等,再抢红包