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灯光生长 免费 3DMAX

灯光闪烁 生长

a821554107 2016-12-05 16:49:43
窗口置顶 可试用 付费 ¥2.00 3DMAX

把窗口置顶,永久显示在最前端

donggdbk 2021-06-15 11:47:55
批量保存OJB文件 - Batch Save Obj as Max files

批量保存所选的 OBJ 文件为 MAX 文件,支持文件夹,包含子文件夹也将被加载,选择文件夹中的所有OBJ文件。如果文件夹有子文件夹,脚本会问你是否加载子文件夹中的 OBJ 文件。 Batch save selected obj files to max files.

Edit miauu 2016-10-10 21:00:47
Save & Restore Views
Save & Restore Views 免费 3DMAX

A simple script that is pretty similar to max's own "Save active perspective view" and "Restore active perspective view" functionality just that there are 5 slots with preview images. Un-comment the first 2 lines to install it as a macroscript. Click the little lock symbol to save a view, click the image button to restore it.

Edit DeadClown 2016-10-09 17:31:13
魔比斯环 - Mobius
魔比斯环 - Mobius 开源 免费 3DMAX

一键生成丑陋的魔比斯环,Creates a Mobius strip at the origin. All quads, automatically chamfered and smoothed.

Edit nicktringali 2016-10-09 23:15:27
线框生成器 - WireCreator

这个小脚本可以让你在max中生成平滑线框,这样你就可以渲染出来,或转化成线框模型。 This Little script lets you to create your objects Smooth wire in 3dsmax,so you can render.

Edit sarkhan Hamidov 2016-10-09 22:02:03
模型置换 - px3DDisplacer

这个工具用来生成模型的置换效果,可以将一个物体的形状,叠加到另一个物体上。类似包裹效果,但是,它不是基于黑白位图来生成置换,而是基于真实模型的形体来生成置换的。 pX 3D Displacer scripted plugin Utility. Instead of using grayscale maps, this tool works doing directly modifications to an Editable_Poly vertexes using any geometric object as displacer effector.

Edit Denys Almaral 2016-10-09 21:44:08
编织、织网 - Weave Mesh,Netting
编织、织网 - Weave Mesh,Netting 可试用 付费 ¥0.10 3DMAX

一键生成编织效果,织网模型,编织、织网 - Weave Mesh,Netting

Edit Vojtech Cada 2017-01-13 18:30:09
反面工具 - UniFlip
反面工具 - UniFlip 免费 3DMAX

用来反转面,反转法线,反转线条首尾。Flip normals of polygons or objects Flip (Reverse) splines

Edit Nikolay Litvinov 2016-10-08 22:38:41
Deformed Edges v1.1
Deformed Edges v1.1 免费 3DMAX

边缘细化/模型导角做旧,快速修改,细化POLY物体的边角,模拟制作损坏、破旧的墙体等模型。With this tool user can deform selected edges of Editable Poly objects. This will give your model a more natural look with raw edges. For example: wooden or concrete pillars or walls, pieces of clay or ice, rude metal etc.

Edit Branko Živković 2016-10-08 22:00:00
坡面摆放 - Snap 2 Object Tool

坡面摆放 - Snap 2 Object Tool。将选择的物体,摆放到另一个物体的表面,方便用来摆斜坡上的车,山坡上的草、树等

Edit P.G.Preeth 2016-10-08 20:24:11
皮带轮子图形 - Pulley Belt

这是一个二给图形线条的创建,方便用来制作皮带轮子图形,以及辅助动画。创建的线条,可以直接打可渲染显示,制作滑轮履带的路径动画。 Technically you can probably call it a rounded isosceles trapezoid but it will be more useful as a base for path of bicycle chains or pulley belts. When both radii are the same and spline set to renderable, it could also be used as a simple chain link.

Edit 2016-10-08 21:24:31

下载量:

分形图形 - Guilloche

分形图形,程序雕花图案。Procedural guilloché pattern.

Edit Swordslayer 2016-10-08 17:35:49
斐波纳契球体 - Fibonacci Sphere

用来一键创建斐波纳契球体模型。Simple fibonacci sphere primitive (poles are not capped).

Edit Swordslayer 2016-10-08 16:28:03
按材质ID分离 - Detach by Material ID

将POLY多边形,按材质ID分离炸开 - Detach by Material ID

Edit Jeff Lim 2016-10-10 21:29:19
Rigid Animation to Skinned Mesh

This script have been used for a project on which I needed to simulate some destruction effects with MassFX and then import it in Unreal 4. Basically the script transfer the rotation/position/scaling of every selected objects into a single skined object where each bone represent the previously selected object animation.

Edit Francis Bouthillier 2016-10-08 16:08:45
VR材质细分 - Vray_Material_subdiv_lister

该脚本可以轻松收集场景中的所有的VRay的材质,并允许您轻松地改变他们的细分参数。 This script collects all the Vray materials of the scene and allows you to easily change theirs subdivisions parameters. Only tested with max 2015 Any feedback is highly appreciated

Edit Spongebobby 2016-10-08 22:16:03
星星 - Star
星星 - Star 免费 3DMAX

用来一键创建。This one is really simple and will be perfect as a starting point for anyone who wants to learn how to build a custom mesh primitive. Enjoy.

Edit Swordslayer 2016-10-08 15:15:59
超级螺旋
超级螺旋 免费 3DMAX

超级螺旋,示例的是螺旋风管,螺纹,金属软管,环形坡道等的制作方式,可以支持自定义形状。Example usage would be spiral ductwork, screw threads, flexible metal tubes, circular ramps etc. No smoothing groups are assigned, for smooth look either use Smooth modifier or add points to the spline profile.

Edit Vojtech Cada 2016-09-30 20:02:57
矩阵六边形 - HexagonGrid
矩阵六边形 - HexagonGrid 可试用 付费 ¥0.20 3DMAX

矩阵六边形,可以调整长、宽、和每一片大小半径,可以使用贴图来控制每一片的大小。还可以制作动画效果。Hexagon pattern primitive. The size of individual hexagons is driven by a texture map.

Edit Swordslayer 2016-10-09 23:16:00
One Button Auto Animate / Rotate Bones For Skinning

I got tired of having to animate my bones by hand when I'm skinning a model, so I made this script. It will add an animation to ALL selected objects, rotating in sequence one at a time. Now you can skip the animation range creating stage and skip right to skinning. Yay!

Edit xcloudx 2016-09-30 14:51:21
Wind to MultiScatter 模拟风吹草动

Simulation Wind in MultiScatter.使用MultiScatter模拟风吹草动的效果。首先,你的MAX中要安装有MultiScatter插件,然后,通过本工具,拾取你的草物体,即可让它摇摆起来。

Edit Ace 2018-05-10 17:10:48