随机材质ID,是一款用MAXScript脚本语言开发的小工具,可以为可编辑多边形对象随机分配材质ID,同时生成并赋予一个名称为“Bbvbb”的Multi/Sub材质。主要应用于Multi/Sub Material 的随机分配。 CG资源共享群:829422207 欢迎进群探讨交流!
为 Unreal Engine 4(UE4) 导出 fbx 模型的 3dsMax 插件,二次开发新增几个实用功能
因vray4.0之后,不支持标准材质的自发光,特此写了一个可以互相转换vary灯光材质的脚本。用来快速将vray4.0之前的max场景快速转换到正确的灯光材质
this scripts does the same thing as a free plugin GLUE does, namely it glues objects to a surface. i've written this sript because i was tired of necessity of looking for new recompiled plugins with every new max release. and this script can do a bit more than original: it can align glued objects to normal, and you can glue along any vector, defined with tape helper object. more with newer version - vertex projection, eye ray, more precision.
[DESCRIPTION] Lazy Caddy Controller V1.1 - Script to control the Caddy.



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