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PolyBoost工具是个好工具,可是到高版本里面,就打散成 石墨工具了。
尼玛 可惜被打散了 找个命令要半天啊 有木有。。。
做了个面板,把自己常用的功能还是依旧 PB 插件 老样子一样一面板出现,可方便多了。。。
此工具 做了限制,只限 2010 以上版本使用。。。
注意:间隔选择工具,由于条件限制,2010版本可出现错误,用2014写的 可正常使用。。。
A WIP curve-controlled scripted sweep modifier. Both the Interpolation and Profile animation rollout UI items are not to be used yet and mostly work as placeholders for future options. But first I would like to solve the garbage collect issues that can result in system exception and max crash in the long run. Now it's more of a proof of concept than anything else.
多相机管理器,用于批量相机渲染。There are quite a few fly-through camera management tools out there, but i needed something that could automatically change the time output range, sun, output file name, etc.
本工具对于普通用户没有什么意义,供开发者用。本工具用来生成宏脚本,比如,将你的.MS或.MSE文件,生成一个宏执行。Most MAXScripts are available in .ms format and if there is a .mcr file included, it often requires rigid path structure to work. This little script creates macroscripts to run .ms or .mse files, the files themselves can be placed basically anywhere and you can define how they show in the interface.
用于快速炸开选定的样条曲线,将线条元素炸分为单独的对象。A small tool for quickly exploding all selected splines and shapes elements into separate objects. Support for turning on and off Undo for speeding up the process.
Additional Info:
Just select 1 object and animate it, after that click "start buttonn" and you will get unimated growth spline
Version Requirement: max7
SplineSurface is a small tool that creates a quad surface based on 4 spline shapes.
Usage
Pick up your 4 splines, set the number of subdivisions and click on Build Surface. You can reverse the order of each shape with the "R" button.
Version Requirement: 2010 - 2016
本工具是用来生成顶点贴图用的,Vertex color,以用来增强模型的立体感。比如树木,山体等细节较多的表面。
Quickly approximates dirt accumulation by analyzing the concavity of faces surrounding a vertex and stores the results in the vertex colors. Useful for adding some texture detail to models with hard edges and creases - like trees & terrain.
VERY QUICK & SIMPLE BATCH RENDERER for STILL IMAGES. Just 2 clicks and ready to go!
This script is very useful to render many views from a single model or scene when you have already placed still cameras.
It combines many still cameras into one single animated camera that shows all those views sequentially, one per frame.
Then you just need to render the new camera to a sequence of images.