关于“ maps ” 的搜索结果有
1页,共有
5 个结果
筛选工具
这个工具用来生成模型的置换效果,可以将一个物体的形状,叠加到另一个物体上。类似包裹效果,但是,它不是基于黑白位图来生成置换,而是基于真实模型的形体来生成置换的。
pX 3D Displacer scripted plugin Utility.
Instead of using grayscale maps, this tool works doing directly modifications to an Editable_Poly vertexes using any geometric object as displacer effector.
本工具用来快速合并多张不同的HDRI贴图,或多张不同的位置,合并成一个VR多重材质 Vray MultiSubTex。Here's a simple utility to automate loading a folder of bitmaps into the vray multi sub tex map. At the minute you choose a slot in your material editor (old type is the only one I've checked and use) and then run this script. A window will appear letting you set options for mirroring and rotating textures at set degrees so it should work nicely for tiles and floor beams.
这个工具用来合并VR的光子图,如果同一场景有多角度相机渲染,或是动画渲染的话,合并光子图就比较重要。可以把多个不同角度的光子图合并成一个总文件。
This script merges multiple *.vrmap files from a selected folder. Tested on Max 2012, Vray 2.0.
The benefit of rendering separate irradiance maps is that you can use distributed rendering. As with multi-frame incremental method, the map gets overwritten if multiple machines are being used.
复制粘贴的终极进化形态,多缓存槽记录模型以及缩略图。
拖拽即可自动置入场景,并拷贝贴图到项目文件夹。新增:资源路径切换为maps下确定的路径
贴心又强大的清理功能,卡是不可能卡的。新增:常见病毒免疫
跨场景、跨版本,贴图、IES、代理样样不丢。