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功能描述:
选择VR相机
自动对齐到XY:将目标点的XY轴位置,自动对齐到相机的XY轴位置
自动对齐到Z:将目标点的高度,对齐到VR相机的Z轴高度
Description:
Vray Cam Align will align your VrayCam target height with the selected camera height.
The "AutoAlign XY" button will do the above and also find the general direction of
the cam,and align the target to the appropriate axis.

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早期发布
Bones from biped
基于3ds max的biped灵活快速地生成骨骼骨架。Very flexible and fast script to generate a bone based skeleton over the 3ds max's biped. This script creates an entire rig from Bip character. If you don't have time to create all roll bones, and repeat all the same on the mirrored side, just create Bip and set up it's proportions, run the script and magically you will have a brand new rig.
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快速渲染 - Fast Vray render tool
这是一个渲染预设工具,快速将选择物体进行预设渲染,可以用来渲染工业产品用。有高速渲染模式,和高质量渲染模式两种选择,会生成场景,2灯光,和4个材质,使用的是VR渲染器。
Make a fast render of the model with just one click!
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点缓存工具 - Point Cache Tool
这是个简单的点缓存转换工具,可以快速的把你的动画转成点缓存保存下来,目的是为了把修改器去掉,只有一个Ponint Cache命令,方便保存、调用动画。
A very simple tool that records Point Cache file for a selection of objects in specific folder .
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Save & Restore Views
A simple script that is pretty similar to max's own "Save active perspective view" and "Restore active perspective view" functionality just that there are 5 slots with preview images. Un-comment the first 2 lines to install it as a macroscript. Click the little lock symbol to save a view, click the image button to restore it.
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Orb Tool
或许,这是个然并卵的功能,用来一键生成三个正交的圆形线条。This plugin creates a new Spline primitive called "Orb". It can be used to quickly create orb controls for use in rigging, for example.
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车轮旋转控制器 - Wheel Autorotation
车轮旋转动画制作,适用于关键帧动画和路径约束对象。 不需要使用帮助hepler物体。 插件用来计算物体的方向和旋转。Works both with keyframe animation and path-constrained objects. Doesn't need helper objects. Both the direction and rotation of the object is calculated.
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Contour Generator
small tool which creates cross-section splines of one or several objects in the scene.
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最小化选择框
适配选择框,最小化选择框。模型在经过编辑后,边界框会变,要重新适配选择边界框,就可以用这个小工具。要打开j键,边界框显示后,才能看到效果,对MESH和POLY有效。Minimize volume Bounding Box
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Deformed Edges v1.1
边缘细化/模型导角做旧,快速修改,细化POLY物体的边角,模拟制作损坏、破旧的墙体等模型。With this tool user can deform selected edges of Editable Poly objects.
This will give your model a more natural look with raw edges.
For example: wooden or concrete pillars or walls, pieces of clay or ice, rude metal etc.
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VR材质细分 - Vray_Material_subdiv_lister
该脚本可以轻松收集场景中的所有的VRay的材质,并允许您轻松地改变他们的细分参数。
This script collects all the Vray materials of the scene and allows you to easily change theirs subdivisions parameters.
Only tested with max 2015
Any feedback is highly appreciated
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