本工具由开发者Edit
发布提供,与本站无关。本站所有工具功能开发、维护、升级由开发者负责,售出盈利归开发者。若使用中遇到问题,请在评论区留言,或向网站客服寻求帮助。
A simple script that is pretty similar to max's own "Save active perspective view" and "Restore active perspective view" functionality just that there are 5 slots with preview images. Un-comment the first 2 lines to install it as a macroscript. Click the little lock symbol to save a view, click the image button to restore it.

加载更多

求助
建议
BUG反馈
发送
全部
全部
求助
建议
BUG反馈
加载更多
早期发布
Orb Tool
或许,这是个然并卵的功能,用来一键生成三个正交的圆形线条。This plugin creates a new Spline primitive called "Orb". It can be used to quickly create orb controls for use in rigging, for example.
查看详情
车轮旋转控制器 - Wheel Autorotation
车轮旋转动画制作,适用于关键帧动画和路径约束对象。 不需要使用帮助hepler物体。 插件用来计算物体的方向和旋转。Works both with keyframe animation and path-constrained objects. Doesn't need helper objects. Both the direction and rotation of the object is calculated.
查看详情
Contour Generator
small tool which creates cross-section splines of one or several objects in the scene.
查看详情
最小化选择框
适配选择框,最小化选择框。模型在经过编辑后,边界框会变,要重新适配选择边界框,就可以用这个小工具。要打开j键,边界框显示后,才能看到效果,对MESH和POLY有效。Minimize volume Bounding Box
查看详情
Deformed Edges v1.1
边缘细化/模型导角做旧,快速修改,细化POLY物体的边角,模拟制作损坏、破旧的墙体等模型。With this tool user can deform selected edges of Editable Poly objects.
This will give your model a more natural look with raw edges.
For example: wooden or concrete pillars or walls, pieces of clay or ice, rude metal etc.
查看详情
VR材质细分 - Vray_Material_subdiv_lister
该脚本可以轻松收集场景中的所有的VRay的材质,并允许您轻松地改变他们的细分参数。
This script collects all the Vray materials of the scene and allows you to easily change theirs subdivisions parameters.
Only tested with max 2015
Any feedback is highly appreciated
查看详情
Rigid Animation to Skinned Mesh
This script have been used for a project on which I needed to simulate some destruction effects with MassFX and then import it in Unreal 4. Basically the script transfer the rotation/position/scaling of every selected objects into a single skined object where each bone represent the previously selected object animation.
查看详情
批量保存OJB文件 - Batch Save Obj as Max files
批量保存所选的 OBJ 文件为 MAX 文件,支持文件夹,包含子文件夹也将被加载,选择文件夹中的所有OBJ文件。如果文件夹有子文件夹,脚本会问你是否加载子文件夹中的 OBJ 文件。
Batch save selected obj files to max files.
查看详情