关于“ 合并 ” 的搜索结果有 6页,共有 53 个结果
软件:
3DMAXMayaPhotoshopSketchUpC4DBodyPaint3DUnity3DCAD其他软件
功能:
InitialSettings 初始设置StoryBoard 故事板Layout 布局Design 设计Modeling 模型Shader/Textures 材质纹理Camera 相机SetDressing 布景Light 灯光Rigging 绑定Animation 动画CFX 角色特效VFX 特效FinalSetting 最终设置与优化Render/Output 渲染输出Cut 剪辑Compositing 合成AuxiliaryFunctions 辅助功能Other 其它
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筛选工具
批量合并
免费
批量合并文件
q771378341 3DMAX 2016-09-02 15:02:08
本工具用来快速合并多张不同的HDRI贴图,或多张不同的位置,合并成一个VR多重材质 Vray MultiSubTex。Here's a simple utility to automate loading a folder of bitmaps into the vray multi sub tex map. At the minute you choose a slot in your material editor (old type is the only one I've checked and use) and then run this script. A window will appear letting you set options for mirroring and rotating textures at set degrees so it should work nicely for tiles and floor beams.
Edit 3DMAX 2016-09-30 22:24:47
这个工具用来合并VR的光子图,如果同一场景有多角度相机渲染,或是动画渲染的话,合并光子图就比较重要。可以把多个不同角度的光子图合并成一个总文件。 This script merges multiple *.vrmap files from a selected folder. Tested on Max 2012, Vray 2.0. The benefit of rendering separate irradiance maps is that you can use distributed rendering. As with multi-frame incremental method, the map gets overwritten if multiple machines are being used.
Edit 3DMAX 2016-09-29 22:13:23
这个工具用来管理你的材质库,每个库都可以用一个文件夹来存放,可以快速读取材质库,也可以合并不同的材质库。使用前,先设置个材质路径。this script is intended to ease material library maintenance. you can add materials to the library and write commetns for them. you have a folder structure on your HDD, which represents material categories, and you have one file per material. so you can change structure and move materials by working with folders and files. so you need to define a working path in the code.
Edit 3DMAX 2016-10-13 16:06:10
此脚本将合并同名材质的物体,将其转换为可编辑网格,优化几何体并将其重命名为其材质名。 如果您选择大量的对象(5k+),则可能需要一些时间。 将包含有材质信息的.3ds或其他格式导入/合并文件时,特别有用。MAX2012以上测试可用,按理MAX2010+即可用。This script condense objects with the same material, convert them into Editable Meshes, optimize the geometry and rename it as its material. If you select a large number of objects (+5k) it can take some time but it is crash-proof (so far).
Edit 3DMAX 2016-10-20 18:18:04
变换工具 - Transformer,常用的几个工具集:含有变换操作,归零,拷贝粘贴物体,拷贝粘贴材质,保存、合并、导入物体。相机管理,渲染管理,视图管理等小工具。
Tools 3DMAX 2016-10-28 18:38:20
实用小工具整合:吸取材质、自动塌陷、合并材质、快速开组、后期通道、清理垃圾等,一键为您助力!
╰追忆°似水流年 3DMAX 2016-11-28 18:41:42
tga批量合并成psd文件
idsean Photoshop 2017-03-20 18:41:47
合并同文件夹里所有max到当前场景
lglong519 3DMAX 2017-04-06 20:41:25
常用模型库集合
可试用 打赏 ¥0.50
一键合并列表中常用模型文件到MAX,可以自定义模型库。
zhiruoshui123 3DMAX 2017-11-06 12:50:36