笔刷克隆工具,将选择的物体进行笔刷绘制克隆,画到哪生成到哪。方便用来摆场景物体。the purpose of this script is to place objects by painting with mouse. like advanced painter, but advanced painter uses max's paint interface which is somewhat slow on complex models. my script paints objects over the active grid. after you place objects, you can put them down to ground, apply random transforms, apply random materials (all these things with other scripts). so you can quickly make landscapes.
适配选择框,最小化选择框。模型在经过编辑后,边界框会变,要重新适配选择边界框,就可以用这个小工具。要打开j键,边界框显示后,才能看到效果,对MESH和POLY有效。Minimize volume Bounding Box
这个工具模拟笔刷效果,将选中的模型,刷走,跟扫地一样。本工具没有界面,运行后直接在场景中出现红色圈圈和一条直线 红色圈圈是刷子的范围。按住Shift键,在视图中左右滑动,调整大小,鼠标不要点击,只是左右滑动! 红色直线是强度,线越长,强度越大。按住Ctrl键,在视图中左右滑动,调整长度,鼠标不要点击,只是左右滑动! 只针对选中的物体有效。with this script you can move a bunch of objects at once, using your mouse like a brush. works only for X and Y axs.
克隆对齐到面,将选择的物体,复制,并对齐到选择的面上。可以用来做铠甲金属,纽扣摆放,或者异形建筑表面物体分布。This simple tool will helps when you need to distribute any "source" object on "target" object selected faces. Requested on this thread by ice-boy.
纹理阵列是 - texture_scatterer_v0.1,根据图片的黑白明暗来计算物体的密集数量,实现疏密有致的阵列效果。