关于“ obj ” 的搜索结果有
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重建 MESH,重布线。A bridge from 3ds max to instant meshes. Without leaving max interface, it exports, remeshes and imports the remeshed object back based on the parameters in the dialog.
这个小工具,可以把材质编辑器的预览图,换成自定义的样子。This script will help you with setting and resetting custom sample objects in slate and basic material editor.
This script deletes all animation keys of a selected object in a time range. It allows choosing what type/s of key is going to be deleted (position, rotation, scale).
这个小脚本可以让你在max中生成平滑线框,这样你就可以渲染出来,或转化成线框模型。
This Little script lets you to create your objects Smooth wire in 3dsmax,so you can render.
这个工具用来生成模型的置换效果,可以将一个物体的形状,叠加到另一个物体上。类似包裹效果,但是,它不是基于黑白位图来生成置换,而是基于真实模型的形体来生成置换的。
pX 3D Displacer scripted plugin Utility.
Instead of using grayscale maps, this tool works doing directly modifications to an Editable_Poly vertexes using any geometric object as displacer effector.
用于快速炸开选定的样条曲线,将线条元素炸分为单独的对象。A small tool for quickly exploding all selected splines and shapes elements into separate objects. Support for turning on and off Undo for speeding up the process.
Additional Info:
Just select 1 object and animate it, after that click "start buttonn" and you will get unimated growth spline
Version Requirement: max7
这是一个简单又强大的工具,只需点击一下就可以烘焙出整个场景动画。
这个脚本可以轻松的bake完成一个复杂场景的动画,包括各种对象,控制器和角色动画,并可以设置它输出到你最喜欢的游戏引擎里。This script can bake a complete scene with complex procedural animations and sophisticated rigs, including all kind of objects, controllers and character animations, and set it ready to export to your favorite game engine.
It works on any kind of object with any kind of animation controller!
用一个物体,影响周边一群物体,常规的是点线面的软选择,这个功能是物体的软选择。Object Soft Selection
Script is used to transform objects with soft selection based on user defined curves.