圆形化poly物体 - Edge Loop Regularizer EditPoly

免费
原作者:pi3c3 , 由 Edit 发布
(0) 3DMAX 用户量:56 浏览量:992
  5 赞   0 呸
添加该插件
功能介绍 技术交流(0) 评价(0) 相关  举报  收藏

任何问题,请在【评价/技术交流】中留言,开发者会在第一时间回复,请尽量自行解决问题,或在【评价/技术交流】中查找答案,把更多时间留给开发者做研发。实在不行请与页面左上角【QQ客服】联系!

圆形化poly物体 - Edge Loop Regularizer EditPoly,选择点、线、面之后,进行LOOP循环,然后把一整列的点、线、面进行圆化处理。

【使用方法】:

  • 选中一圈或多圈线 -- 圆化

  • 选中一圈面 -- 圆化


This script is an extended version of the well known edge loop regularizer script. This version has a ported part of the original script that can handle edit poly objects. The only drawback is that it can be slower when you are planning to use it on an edit poly object, because how max is handling edit poly modifiers. If you are planning to use it on an edit poly modifier, it might better to detach the part you want to regularize, and than attach it back when you finished the modification.

UPDATE: a little bug has been solved, when you run the script first on an edit poly object.

圆形化poly物体 - Edge Loop Regularizer EditPoly

圆形化poly物体 - Edge Loop Regularizer EditPoly

简介

圆形化poly物体 - Edge Loop Regularizer EditPoly,选择点、线、面之后,进行LOOP循环,然后把一整列的点、线、面进行圆化处理。

发布时间: 2016-09-21 14:59:15

最后更新日期: 2016-09-22 22:21:49

开发者信息

打赏开发者 已有4人打赏过

谁用过

...等56人使用过

已收藏