圆形化poly物体 - Edge Loop Regularizer EditPoly，选择点、线、面之后，进行LOOP循环，然后把一整列的点、线、面进行圆化处理。
选中一圈或多圈线 -- 圆化
选中一圈面 -- 圆化
This script is an extended version of the well known edge loop regularizer script. This version has a ported part of the original script that can handle edit poly objects. The only drawback is that it can be slower when you are planning to use it on an edit poly object, because how max is handling edit poly modifiers. If you are planning to use it on an edit poly modifier, it might better to detach the part you want to regularize, and than attach it back when you finished the modification.
UPDATE: a little bug has been solved, when you run the script first on an edit poly object.