关于“ ID ” 的搜索结果有 6页,共有 53 个结果
软件:
3DMAXMayaPhotoshopSketchUpC4DBodyPaint3DUnity3DCAD其他软件
功能:
InitialSettings 初始设置StoryBoard 故事板Layout 布局Design 设计Modeling 模型Shader/Textures 材质纹理Camera 相机SetDressing 布景Light 灯光Rigging 绑定Animation 动画CFX 角色特效VFX 特效FinalSetting 最终设置与优化Render/Output 渲染输出Cut 剪辑Compositing 合成AuxiliaryFunctions 辅助功能Other 其它
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筛选工具
一键生成黑曜石模型,多种随机变化,参数可控,面数可以自行优化。
Tools 3DMAX 2016-05-06 23:35:33
POLY ID设置
免费
POLY 面的ID设置
q771378341 3DMAX 2016-12-15 11:04:45
重建 MESH,重布线。A bridge from 3ds max to instant meshes. Without leaving max interface, it exports, remeshes and imports the remeshed object back based on the parameters in the dialog.
Tools 3DMAX 2016-09-30 20:43:13
这个工具可以把杂乱布线的模型转为4边面模型,并会保留原有的UV,材质,面ID,物体ID等。
Edit 3DMAX 2018-04-13 17:22:37
本工具对于普通用户没有什么意义,供开发者用。本工具用来生成宏脚本,比如,将你的.MS或.MSE文件,生成一个宏执行。Most MAXScripts are available in .ms format and if there is a .mcr file included, it often requires rigid path structure to work. This little script creates macroscripts to run .ms or .mse files, the files themselves can be placed basically anywhere and you can define how they show in the interface.
Edit 3DMAX 2016-10-09 21:02:37
这个工具可以为POLY的物体元素,随机指定不同的材质ID。this script sets random material IDs to poly elements
Edit 3DMAX 2016-09-29 14:44:39
In short, this is a projection mapping tool. 分块渲染工具。This script allows you to breathe some life into your scene without a lengthy rendering process. Divide your scene into groups of objects and then use the script to batch render them and automatically apply camera projection mapping onto the original geometry (or 2D sprites).
Edit 3DMAX 2016-09-29 21:23:04
Isolate Selection with "Layers".. Bind LI_Isolate to "Alt+Q" and LI_Back to "Q" or whatever suits you best. Has its limits compared to the original, deleting or attaching objects will result in everything beeing unhided.
Edit 3DMAX 2016-09-30 11:30:48
矩阵六边形 - HexagonGrid
可试用 打赏 ¥0.20
矩阵六边形,可以调整长、宽、和每一片大小半径,可以使用贴图来控制每一片的大小。还可以制作动画效果。Hexagon pattern primitive. The size of individual hexagons is driven by a texture map.
Edit 3DMAX 2016-10-09 23:16:00
这是一个二给图形线条的创建,方便用来制作皮带轮子图形,以及辅助动画。创建的线条,可以直接打可渲染显示,制作滑轮履带的路径动画。 Technically you can probably call it a rounded isosceles trapezoid but it will be more useful as a base for path of bicycle chains or pulley belts. When both radii are the same and spline set to renderable, it could also be used as a simple chain link.
Edit 3DMAX 2016-10-08 21:24:31