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This script have been used for a project on which I needed to simulate some destruction effects with MassFX and then import it in Unreal 4. Basically the script transfer the rotation/position/scaling of every selected objects into a single skined object where each bone represent the previously selected object animation.
一键z轴归零,一键重置属性,快速解决cad线条不平以及属性不对的的情况 有效避免部分CAD打组解组就崩的问题




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