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This script have been used for a project on which I needed to simulate some destruction effects with MassFX and then import it in Unreal 4. Basically the script transfer the rotation/position/scaling of every selected objects into a single skined object where each bone represent the previously selected object animation.
三维分类模型库,可显示电脑任意目录的MAX文件,含无预览图的模型。拖动、双击、右击合并均可导入场景,窗口可任意缩放及靠边隐藏,自带模糊搜索及精确搜索功能,带普通入库及渲染入库功能。