关于“ tested ” 的搜索结果有 1页,共有 3 个结果
软件:
3DMAXMayaPhotoshopSketchUpC4DBodyPaint3DUnity3DCAD其他软件
功能:
InitialSettings 初始设置StoryBoard 故事板Layout 布局Design 设计Modeling 模型Shader/Textures 材质纹理Camera 相机SetDressing 布景Light 灯光Rigging 绑定Animation 动画CFX 角色特效VFX 特效FinalSetting 最终设置与优化Render/Output 渲染输出Cut 剪辑Compositing 合成AuxiliaryFunctions 辅助功能Other 其它
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筛选工具
这个工具用来合并VR的光子图,如果同一场景有多角度相机渲染,或是动画渲染的话,合并光子图就比较重要。可以把多个不同角度的光子图合并成一个总文件。 This script merges multiple *.vrmap files from a selected folder. Tested on Max 2012, Vray 2.0. The benefit of rendering separate irradiance maps is that you can use distributed rendering. As with multi-frame incremental method, the map gets overwritten if multiple machines are being used.
Edit 3DMAX 2016-09-29 22:13:23
一键生成丑陋的魔比斯环,Creates a Mobius strip at the origin. All quads, automatically chamfered and smoothed.
Edit 3DMAX 2016-10-09 23:15:27
该脚本可以轻松收集场景中的所有的VRay的材质,并允许您轻松地改变他们的细分参数。 This script collects all the Vray materials of the scene and allows you to easily change theirs subdivisions parameters. Only tested with max 2015 Any feedback is highly appreciated
Edit 3DMAX 2016-10-08 22:16:03