关于“ origin ” 的搜索结果有 1页,共有 4 个结果
软件:
3DMAXMayaPhotoshopSketchUpC4DBodyPaint3DUnity3DCAD其他软件
功能:
InitialSettings 初始设置StoryBoard 故事板Layout 布局Design 设计Modeling 模型Shader/Textures 材质纹理Camera 相机SetDressing 布景Light 灯光Rigging 绑定Animation 动画CFX 角色特效VFX 特效FinalSetting 最终设置与优化Render/Output 渲染输出Cut 剪辑Compositing 合成AuxiliaryFunctions 辅助功能Other 其它
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筛选工具
In short, this is a projection mapping tool. 分块渲染工具。This script allows you to breathe some life into your scene without a lengthy rendering process. Divide your scene into groups of objects and then use the script to batch render them and automatically apply camera projection mapping onto the original geometry (or 2D sprites).
Edit 3DMAX 2016-09-29 21:23:04
Isolate Selection with "Layers".. Bind LI_Isolate to "Alt+Q" and LI_Back to "Q" or whatever suits you best. Has its limits compared to the original, deleting or attaching objects will result in everything beeing unhided.
Edit 3DMAX 2016-09-30 11:30:48
一键生成丑陋的魔比斯环,Creates a Mobius strip at the origin. All quads, automatically chamfered and smoothed.
Edit 3DMAX 2016-10-09 23:15:27
scripted glue
免费
this scripts does the same thing as a free plugin GLUE does, namely it glues objects to a surface. i've written this sript because i was tired of necessity of looking for new recompiled plugins with every new max release. and this script can do a bit more than original: it can align glued objects to normal, and you can glue along any vector, defined with tape helper object. more with newer version - vertex projection, eye ray, more precision.
Edit 3DMAX 2016-10-14 18:16:52