关于“ map ” 的搜索结果有 3页,共有 25 个结果
软件:
3DMAXMayaPhotoshopSketchUpC4DBodyPaint3DUnity3DCAD其他软件
功能:
InitialSettings 初始设置StoryBoard 故事板Layout 布局Design 设计Modeling 模型Shader/Textures 材质纹理Camera 相机SetDressing 布景Light 灯光Rigging 绑定Animation 动画CFX 角色特效VFX 特效FinalSetting 最终设置与优化Render/Output 渲染输出Cut 剪辑Compositing 合成AuxiliaryFunctions 辅助功能Other 其它
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筛选工具
快速烘培
可试用 打赏 ¥1.00
一键自适应间距展UV,一键烘培diffusemap、LightMap,一键清理通道为1,从而适配U3D(U3D不支持max的3通道贴图信息)
Sunlery 3DMAX 2020-11-25 21:22:31
UVMmap
免费
快速添加贴图坐标 本功能自maxsiyatools工具提取。 更多功能请移步到 http://tk.v5cg.com/tools/751.html
maxsiya 3DMAX 2017-03-19 17:06:27
这是一个给物体添加UVWmap命令的脚本。​最后一个按钮为删除所有UVW命令。能有效的加快工作流程。希望大家喜欢!
cgvfx 3DMAX 2016-09-13 19:49:11
With this tool you can blend round corners and existing bump map of Vray material
Edit 3DMAX 2016-09-23 18:37:06
这个工具用来生成模型的置换效果,可以将一个物体的形状,叠加到另一个物体上。类似包裹效果,但是,它不是基于黑白位图来生成置换,而是基于真实模型的形体来生成置换的。 pX 3D Displacer scripted plugin Utility. Instead of using grayscale maps, this tool works doing directly modifications to an Editable_Poly vertexes using any geometric object as displacer effector.
Edit 3DMAX 2016-10-09 21:44:08
这是个贴图工具,主要是用来添加 falloff 贴图里面的节点,节点数越多越密集,生成的半调条纹越细,还可以设置旋转角度等 - create gradient ramp which goes from thin lines to thick so that it can be mapped for example to a falloff map (Shadow/Light falloff pictured).
Edit 3DMAX 2016-10-09 21:24:06
本工具用来快速合并多张不同的HDRI贴图,或多张不同的位置,合并成一个VR多重材质 Vray MultiSubTex。Here's a simple utility to automate loading a folder of bitmaps into the vray multi sub tex map. At the minute you choose a slot in your material editor (old type is the only one I've checked and use) and then run this script. A window will appear letting you set options for mirroring and rotating textures at set degrees so it should work nicely for tiles and floor beams.
Edit 3DMAX 2016-09-30 22:24:47
这个工具用来合并VR的光子图,如果同一场景有多角度相机渲染,或是动画渲染的话,合并光子图就比较重要。可以把多个不同角度的光子图合并成一个总文件。 This script merges multiple *.vrmap files from a selected folder. Tested on Max 2012, Vray 2.0. The benefit of rendering separate irradiance maps is that you can use distributed rendering. As with multi-frame incremental method, the map gets overwritten if multiple machines are being used.
Edit 3DMAX 2016-09-29 22:13:23
In short, this is a projection mapping tool. 分块渲染工具。This script allows you to breathe some life into your scene without a lengthy rendering process. Divide your scene into groups of objects and then use the script to batch render them and automatically apply camera projection mapping onto the original geometry (or 2D sprites).
Edit 3DMAX 2016-09-29 21:23:04
矩阵六边形 - HexagonGrid
可试用 打赏 ¥0.20
矩阵六边形,可以调整长、宽、和每一片大小半径,可以使用贴图来控制每一片的大小。还可以制作动画效果。Hexagon pattern primitive. The size of individual hexagons is driven by a texture map.
Edit 3DMAX 2016-10-09 23:16:00