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各种箭头 - Arrow
各种箭头 - Arrow
免费 3DMAX

创建各种样式的箭头。Arrow spline primitive, useful as a control object in rigging. Works only in 3ds max 2016 SP2 and higher.

Edit Vojtech Cada 1 1999 23 14 2016-09-30 14:08:17
光子图合并器 - VRay IRMap Merger

这个工具用来合并VR的光子图,如果同一场景有多角度相机渲染,或是动画渲染的话,合并光子图就比较重要。可以把多个不同角度的光子图合并成一个总文件。 This script merges multiple *.vrmap files from a selected folder. Tested on Max 2012, Vray 2.0. The benefit of rendering separate irradiance maps is that you can use distributed rendering. As with multi-frame incremental method, the map gets overwritten if multiple machines are being used.

Edit Andrej Perfilov 0 2528 6 3 2016-09-29 22:13:23
动画烘焙 - Total Animation Baker

这是一个简单又强大的工具,只需点击一下就可以烘焙出整个场景动画。 这个脚本可以轻松的bake完成一个复杂场景的动画,包括各种对象,控制器和角色动画,并可以设置它输出到你最喜欢的游戏引擎里。This script can bake a complete scene with complex procedural animations and sophisticated rigs, including all kind of objects, controllers and character animations, and set it ready to export to your favorite game engine. It works on any kind of object with any kind of animation controller!

Edit rode3d 2 2760 11 12 2016-09-29 20:31:56
顶点色生成器 - Pits & Peaks

本工具是用来生成顶点贴图用的,Vertex color,以用来增强模型的立体感。比如树木,山体等细节较多的表面。 Quickly approximates dirt accumulation by analyzing the concavity of faces surrounding a vertex and stores the results in the vertex colors. Useful for adding some texture detail to models with hard edges and creases - like trees & terrain.

Edit Jeff Stewart 0 1098 5 5 2016-09-29 19:06:37
线框色控制器
线框色控制器
免费 3DMAX

这个插件用来控制线框色的变化,直接点击:选中的物体,线框色随机变化; 按SHIFT键点击:选中的物体,线框色统一; 按ALT键点击:再放开键盘,然后再去选择一个物体,可以选择同线框色的全部物体;

Edit Nikolay Litvinov 0 1179 6 7 2016-09-29 17:26:05
批量MAX文件渲染 - MFRender

非常方便的渲染助手,用来进行批量的MAX文件渲染,不是批量相机渲染。是多文件渲染。 render multiple max files very easy with this script.

Edit jos 2 2342 15 8 2016-09-29 20:15:19
新螺旋线 - Helix with Bezier Handles

新螺旋线,它不像默认的普通螺旋线,它默认只有4个顶点,方便曲线调节,如果有需要,也可以调节参数,生成更多的顶点。 如下图对比,左边是默认的MAX螺旋线,右边是新螺旋线。 Just like the regular helix only with four bezier handles per turn (or more if you would like - you can control that with the Steps spinner) instead of 40 corner-points of the default Helix shape.

Edit Swordslayer 1 1197 12 7 2016-09-29 19:26:23
随机元素ID - randomElementsMatIDs

这个工具可以为POLY的物体元素,随机指定不同的材质ID。this script sets random material IDs to poly elements

Edit Andrei Kletskov (111) 0 1203 6 6 2016-09-29 14:44:39
MAT材质库转换 - *.mat file to lower version

这个工具,帮助你把高版本的材质库转换成低版本的材质库文件。This tool will convert Material Library file (*.mat) which is created in latest version of 3ds max to previous version.

Edit Branko Živković 1 1537 9 4 2016-09-29 21:27:46
分块渲染 - AP ParaLlax

In short, this is a projection mapping tool. 分块渲染工具。This script allows you to breathe some life into your scene without a lengthy rendering process. Divide your scene into groups of objects and then use the script to batch render them and automatically apply camera projection mapping onto the original geometry (or 2D sprites).

Edit Andrej Perfilov 0 1213 3 4 2016-09-29 21:23:04
物体软选择 - Object soft selection

用一个物体,影响周边一群物体,常规的是点线面的软选择,这个功能是物体的软选择。Object Soft Selection Script is used to transform objects with soft selection based on user defined curves.

Edit Jbond 0 2066 19 10 2016-09-30 11:25:53
使文件唯一
使文件唯一
免费 3DMAX

唯一文件名

trykle 0 1038 7 5 2016-09-29 14:24:07
反转时间帧 Reverse Time

反转时间帧 Reverse Time,将物体的动画时间帖,反转过来

Edit Anubis 2 940 4 5 2016-09-27 21:33:17
超面物体检测工具

设定选择超过多少面数的物体,并且可以自动处理超面物体,把超面物体分成若干份。

农夫三拳ww ace 0 1087 3 6 2016-09-27 18:43:09
折纸动画
折纸动画
可试用 付费 ¥1.00 3DMAX

折纸动画绑定工具

trykle Kamil Malagowski 5 3117 43 15 2016-12-04 00:41:59
SplineSurface
SplineSurface
免费 3DMAX

SplineSurface is a small tool that creates a quad surface based on 4 spline shapes. Usage Pick up your 4 splines, set the number of subdivisions and click on Build Surface. You can reverse the order of each shape with the "R" button. Version Requirement: 2010 - 2016

Edit PolyTools3D 2 1704 21 10 2016-09-27 17:53:50
VR多重材质快速合成器 - Vray MultiSubTex Loader

本工具用来快速合并多张不同的HDRI贴图,或多张不同的位置,合并成一个VR多重材质 Vray MultiSubTex。Here's a simple utility to automate loading a folder of bitmaps into the vray multi sub tex map. At the minute you choose a slot in your material editor (old type is the only one I've checked and use) and then run this script. A window will appear letting you set options for mirroring and rotating textures at set degrees so it should work nicely for tiles and floor beams.

Edit joconnell 0 1508 4 3 2016-09-30 22:24:47
四边面圆柱体 - Quad Cylinder

Quad Cylinder,这个圆柱体和默认的圆柱区,最大的区别就是,这个生成的是4边面的,包括柱头

Edit Vojtech Cada 2 1477 11 5 2016-09-30 22:01:23
炸开条线 - Explode Spline Elements

用于快速炸开选定的样条曲线,将线条元素炸分为单独的对象。A small tool for quickly exploding all selected splines and shapes elements into separate objects. Support for turning on and off Undo for speeding up the process.

Edit Trond Hille 2 1619 11 9 2016-09-30 21:47:25
相机图像 - Camera Image Plane

类似MAYA的相机图片设置,可以直接将图片贴在相机范围内,并且渲染出来,方便做实景合成。Maya-style image plane.

Edit mad 0 1323 11 6 2016-10-09 22:50:34