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One Button Auto Animate / Rotate Bones For Skinning

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原作者: xcloudx,由 Edit发布
3DMAX
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I got tired of having to animate my bones by hand when I'm skinning a model, so I made this script.

It will add an animation to ALL selected objects, rotating in sequence one at a time.
Now you can skip the animation range creating stage and skip right to skinning. Yay!

One Button Auto Animate / Rotate Bones For Skinning

Just drag the script in to the viewport, and then you can find it under the "Animation Tools" section in customize user interface.

Use:
Go to your T pose frame. Select everything you want to animate. Click the macro button. Play the animation.

Tested on max 2016, should work fine on other versions.


简介

I got tired of having to animate my bones by hand when I'm skinning a model, so I made this script. It will add an animation to ALL selected objects, rotating in sequence one at a time. Now you can skip the animation range creating stage and skip right to skinning. Yay!

发布时间: 2016-09-30 14:51:21

最后更新日期: 2016-09-30 14:51:21

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