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This script have been used for a project on which I needed to simulate some destruction effects with MassFX and then import it in Unreal 4. Basically the script transfer the rotation/position/scaling of every selected objects into a single skined object where each bone represent the previously selected object animation.

Edit Francis Bouthillier 2016-10-08 16:08:45
统一规整二维线顺序 付费 ¥1.00 3DMAX

规整线条的排序和起始点方向位置 ....方便后续操作

Ace_MXS 2019-09-07 14:22:21
Untiy 后期相机效果PostProcessing

Unity PostProcessing 后期处理插件,能让你的游戏画质具有很好的高质量画质。

danhua2020 2019-06-27 11:25:03
u3d导出模型信息到Excel
u3d导出模型信息到Excel 付费 ¥5.00 Unity3D

u3d版本一键导出选中模型的信息到Excel表格

menguawang 2018-07-23 10:59:07