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本工具对于普通用户没有什么意义,供开发者用。本工具用来生成宏脚本,比如,将你的.MS或.MSE文件,生成一个宏执行。Most MAXScripts are available in .ms format and if there is a .mcr file included, it often requires rigid path structure to work. This little script creates macroscripts to run .ms or .mse files, the files themselves can be placed basically anywhere and you can define how they show in the interface.
本工具是用来生成顶点贴图用的,Vertex color,以用来增强模型的立体感。比如树木,山体等细节较多的表面。
Quickly approximates dirt accumulation by analyzing the concavity of faces surrounding a vertex and stores the results in the vertex colors. Useful for adding some texture detail to models with hard edges and creases - like trees & terrain.
规则矩阵 - 规则阵列工具,这个工具用来生成规则的阵列效果,可以设置横向纵向的数量和间距。比如用来摆放汽车,摆放砖块,屋顶瓦片等。this script fills a closed curve or poly object with clones which are placed on the grid. additionally you can orient clones to be parallel to the ground and looking upwards (the main goal for this featute was - making tiles on roofs)
在建造模型的时候,经常遇到照着图片描线建模,比如做栏杆、平面图的墙体,在没有cad的情况下,只能照着图片描。这个工具很实用,就是拖拽图片到方框 按图片比例生成4096像素参考图,方便使用,图片的长宽比例保持不变,对广大效果图设计师非常的实用。
经测试,max2009-2016都能正常使用。
您想过路网再转变为多边形后还可以圆角,调整圆角的点数么?这正是圆整工具要实现的功能
圆整工具用于圆整圆角,并且根据需要增点或删点。
当样条线转换为多边形时,圆角的外观经常不能满足工作需求,比如顶点过多或过少,或者不够平滑、圆整,这时可使用圆整工具进行优化。